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Class introduction – Sorcerer

“Controlled by a curse, turning the tide!”

Speaking of which, lately I’ve been having recurring dreams. In my dreams, I find myself on the continent of Falan, beginning a wondrous adventure. But before I can set off, the guards warn me that I must appear before the king to prove whether I have the potential to save this world.

Considering the six possible professions—swordsman, Axe Fighter, Archer, Mage, Priest, and Sorcerer—I’m not drawn to charging to the front lines. Instead, I prefer controlling the situation, setting the pace, and turning the tide in critical moments. Therefore, “Sorcerer” becomes the most suitable answer.

Sorcerer is a control-oriented class that primarily uses staff. They excel at casting spells that affect enemy status effects, causing targets to become confused, asleep, or incapacitated. Strategically, they control strong enemy groups and create advantages for their team in any situation, turning the battlefield according to their strategy.

Class Specific Skill

Eclipse

Deals area damage and has a chance to inflict the “Confuse” status on enemies for 3 actions, causing them to attack randomly and severely disrupting their damage output.

Sleep Spell

There is a chance to inflict a “sleep” state on enemies in the cross position, rendering them unable to attack or evade. This is ideal for disrupting groups of enemies.

Eternity

This inflicts a “confusion” state on enemies in the cross position, causing them to lose control of their actions and attack random targets instead.

Stone Seal

There’s a chance to inflict a “petrified” state on all enemies on the field, rendering them unable to perform any actions. Although they take reduced damage, it’s a great skill for disrupting the game and reorganizing your side.

The mastermind behind everything and the key figure in the late game.

In this world, the Mage is the only control-based class, and their role is irreplaceable. By controlling multiple enemies simultaneously, they can instantly turn a disadvantageous situation into an advantageous one.

Early game advice: The path of a mage in the early stages may not be easy, as it relies heavily on accuracy and reducing enemy resistance. However, once players reach level 50 and unlock the Talent system, the mage’s potential will be fully unleashed, with significantly higher accuracy in inflicting status effects.

If you’re a player who enjoys planning, controlling the tempo, and turning the tide at crucial moments, the Mage is a class that offers deep strategic fun and will allow you to achieve victory without necessarily being the primary front-line damage dealer!

Manipulate thoughts and control the enemy’s every movement with the magic of the sorcerer Falan.

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